Wishing pool

After helping Criamon with his SBH scenarios, I have decided that is time for building some scenery.

Here is the my Wishing Pool / Invocation Altar

First step, cut the foam and draw the rocks.

Bear clan warrior for scaling
Them, I pasted some paper on the pool for representing the water. Painted everything with black and deep blue. So I got this:

Some highlights after....

Some grass, here and there, and  ta-daah!

Well that's all.
And if I put it in vertical, I can use it as Stargate Portal :)

Kraytonians first bases

After basing yesterday the miniatures, I have been painting them, and here is the result:
General Survey
Command Stand
Heavy Weapons
Another View
  I am happy with the results, still I have to clean the grass fell in the miniatures folds, but the overall opinion is so positive that I have ordered more of them.

 I painted them with White basecoat, inked with Sik Green (Vallejo) and a lot of water, for the troops without helmet I used Sombre Grey (Vallejo), and for the weapons Dark Grey.

 My idea at the first was copy the Salamanders Space Marine Chapter patter, but when I saw that the sick green looked so good when it was mixed with water, I decided to use them like Kraytonians, the far descendant of the Slann.

 More to came

Basing Epic miniatures

 After a pair of weeks reading  a lot of posts about epic, I have decided to dust off my 6mm miniatures, I have a bunch of Eldars, and DRM miniatures.

 Some Eldar's photos are here, as you can see, in the other side, there are some DRM miniatures with Small stands from FOW. I love those bases, they are small, but with sufficient space to put 6mm, 10mm or 15mm.

 I was thinking about what stands use for the new miniatures that I wanted to base, they are Kraytonians Light Infantry, that probably I will use as Space Marines. I tried basing them on the standard 2x2 Epic stand, here is the photo

 If you take a look on them, you can see that the miniatures are bulky, and looks like a little squashed, even though, if we based them in a small FOW stands, there are space to put some terrain scenery like rocks, or fences, so on...  Here is the photo

 We have the other Epic possibility 4x1.5 narrow stands, that you can see in BlackSmith blog, I dislike them a lot, they take a lot of space in the battlefield, and I have not much of it, and you can't put any terrain on them, moreover, paying attention to the low variety of posses the five miniatures there looks like more a group of mannequin than a squad of brave warriors in the middle of a battlefield.

 In conclusion, I think that the 2x2 stands, and 4x1'5 stands make your troops look like a bunch of markers instead of mobile and semi alive troops, with these other stands FOW small bases, you can give some variety and battlefield look like to your armies.

 Let's take the paintbrushes and give them live

The prophet's hunt, testing CRFV

After a week painting GZG miniatures I have get sometime to test the last version of Chain of Reaction.

Here is the AAR, I used the Scudbuster Campaign mapper and CR·FV

Place: Desertic Planet, DP-3462G
Target: Capture the rebel prophet Gilliam McThomson.
Troops: 2 Marine Squads, armed with Assault Rifles and SAW.
Enemies: Planetary Militia Gilliam's followers.
EAL: 3

Mission's Map develop

1D: The troops arrive to the target zone, the emplacement of the target has not been stablished.
2D: The troops meet some locals, after some conversations, the locals flee. EAL goes up 4.
3D: Desertic zone.
4D: Desertic zone.
5D: Desertic zone. EAL goes down 3.
6D: Desertic zone.
7D: The troops meet some locals, after some conversations, the meeting finishes in a shoot-out. The marines flee and they have 6 Days to find the target and exit the zone.
8D: Major Check Point. EAL goes up 4.
9D: Desert Zone.
10D: The troops meet some locals, after some conversations, the locals agree to help the marines, EAL goes down 3.
11D: The troops arrives to the target.
12D: Evacuation finished.

The main incident of this mission were Day 8 and Day 11, let's take a look on them.

8th DAY: Major Check Point.

10th DAY: Target Found

Font: http://browse.deviantart.com/?q=evac%20halo&order=9&offset=0#/d4kbjd2

 After Action Comments:
  Well the new In Sight system works really well, very fast and easy to be used. During the mission the marines had a lot of good luck, because with the first encounter they found a way to avoid the main body of the troops, and in the second one,Wow! those militiamen were really trash. The marines didn't have problem to arrive to their target. Everything was very cinematic, the "good-ones" won , and the rebels die.

 The marines had a lot of good luck meeting the target, it's really very difficult to find it, I consider that is necessary create another mapping system, this one is very random.

 And a last advice, if you are writing a post with photos... post them, and if you have to edit them, edit them before to post them, not while you write the post, in other case, the posting will be too much tedious.

 I hope that soon I will have enough civilians and zombies to continue the Zombie campaign.

 By the way I hope that Ed publishes amendments to use the new Insight system in his old wargames.